
































PROPAGANDA POSTER FROM 2033





SCULPTING AND MODELING WITH ZBRUSH AND MAYA



Retopology of the hands and the knees for rigging/skinning optimization



TEXTURING IN SUBSTANCE PAINTER





LOOK DEVELOPMENT IN REDSHIFT























EMISSIVE MAP CONTROL BY A LINEAR GRADIENT FOR SIMULATE THE METAL IN FUSION DURING THE LAUCH

















SUBSTANCE DESIGNER MATERIALS


WASTE MATERIAL FOR FAKE THE CONTENT OF THE FISHING NET AND AVOID MODELING




































THE FISHING NET IS WARP ON A CLOTH SIMULATION WITH MAYA















LIGHTING AND RENDERING WITH REDSHIFT

















































































COMPOSITING IN ADOBE AFTER EFFECTS



